I'm sorry Romy usually I follow your train of thought but I'm lost on this one. There is a spatial arrangement that is optimal for the musical content. I think we agree on that. Then there is the actual spatial arrangement whether live or mixed. Then there is the audio system reproduction of that actual spatial information whether anechoic or reverberant. But you say that should not be used as an audio debugging tool? Because we can't map it precisely from the stage to the speakers..?? But wouldn't that issue be avoided by artificially mixed material? Or am I missing everything? |
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